Weapon |
Clip
Capacity |
Summary |
Area Found |
Pistols |

Colby "Master" |
12/180 |
One of the starter weapons. Very ineffective. It takes almost a full clip to kill one enemy. |
The Keep |

Kokov Dikat |
8/80 |
Avoid this one. It takes almost two full clips to kill one enemy. |
Los Muertos, The Volk |

Smithers "Punisher" |
16/60 |
Another ineffective pistol. Stick with larger weapons. |
Shai-Gen |
Sub-Machine Guns |

Colby Ear50 |
32/480 |
One of the starter weapons. Moderately effective. |
The Keep |

Harman MP50 |
32/320 |
A small, yet effective weapon. Good for taking on small groups of enemies. |
The Volk, Shai-Gen |

Ingalls X80 SMG |
32/320 |
The best of all the sub-machine guns. Powerful and quick. |
Los Muertos |
Shotguns |

Dempsey S0-6 "Stub" |
4/40 |
Only effective at close ranges. Being that close to too many enemies can be dangerous. |
Los Muertos |

Dempsey 190 "Equalizer" |
8/80 |
A repeating shotgun. Good for firing into a crowd of enemies. |
The Volk, Shai-Gen |
Automatic Rifles |

Ingalls MG-60 |
32/320 |
Not as effective as it should be, but still a good weapon. |
Los Muertos, The Volk, Shai-Gen |

Harlington HMG-90 |
80/800 |
A personal favorite of mine. Very high kill count. |
Los Muertos, The Volk, Shai-Gen |
Sniper Rifles |

Bastion S600 "Long Eye" |
5/20 |
A 2 shot kill if you do not aim at the head. |
The Keep, The Volk |

Bastion SX900 "Long Shot" |
1/10 |
One shot, One kill. But you do run out of ammo quickly. Expect frequent trips to the supply points if you head out with this bad boy. |
Shai-Gen |
Rockets |

Watson HE79 "Grenadier" |
1/10 |
Tends to be hit or miss. Don't bother firing at lone enemies. |
Los Muertos, The Volk |

Watson HE99 "Hothead" |
1/10 |
Your standard rocket launcher. Fire into crowds for maximium effectiveness. |
The Volk |

Watson HE99-X "Firefly" |
5/15 |
Your new best friend. A heat seeking rocket launcher. Essential for when you are hopping around the Shai-Gen area. |
The Volk, Shai-Gen |
Grenades |

Grenade |
8 |
Your standard fragmentation grenade. Enemies can easily run out of the blast radius. |
The Keep, Los Muertos, The Volk, Shai-Gen |

Shrapnel Grenade |
8 |
Very large blast radius. It's much harder for enemies to out run this grenade. |
Los Muertos |

Cluster Grenade |
8 |
A nifty little grenade festival. Throw one of these, get four explosions in a "cluster". |
Los Muertos, Shai-Gen |

Colby "Limpet Charge" |
8 |
Fun for sticking on moving vehicles, but not very useful during the main story line. |
The Keep |
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