A Complete Walkthrough for:
Written by TheGum
Version 1.4
(This guide has been reprinted and reformatted by Candied Skull with written permission from (TheGum) Brad Russel. All text remains in its original form as written by the author.)
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The Mall

Navigation Instructions: Click the link below to get to the place on this page you want to be. Click on any of the hand symbols () to return to this list.

Security Room/Warehouse/Roof Tops
Paradise Plaza
Leisure Park
Food Court
Al Fresca Plaza
Wonderland Plaza
North Plaza
Entrance Plaza
Caves/Outside

This is almost an extension of the items section. This section describes all of the places of interest, and will attempt to list as much info as possible.

Sadly, you don't get much time to explore these areas if you play the cases.

*NOTE: you have a map at the end of the instruction booklet.*


Security Room/Warehouse/Roof Tops

This means the helipad, security room, air duct roof, and the warehouse. These are the main safe zones and will be traveled through often, except the helipad.

There is also another safe zone, but it is in North Plaza late in the game.

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Early on, the security room holds some health, but these go away after a while. You can save on the bench.

Other than the goal of every escort mission, this area serves as the main point to receive your cases.

All of your unlocked items pop up behind the air duct.

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The roof top with the two exits has a few items, but all I would consider taking is the baseball bat. This area is safe early, but once you get to a certain point the elevator will hold zombies. Once this happens, it is then wise to take the door.

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The warehouse has a bunch of items, some good, but most are easy to pass up. I would only take the knife from the one zombie in the hall once the area is in their control.



Paradise Plaza

This area is the main plaza for the main game. You will travel through this area many times. There are really only four shops of interest:

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Colombian Roastmasters
This is your most important shop to routinely visit. It has an infinite supply of Orange Juice, and OJ is one of the best sources of health.

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Cam's Camera
Nothing too special, but a good spot to recharge your camera's battery.

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Contemporary Reading
Not too much here either, just a book to add life to baseball bats and other sports equipment.

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Bachman's Bookporium
One of the two holy books for adding life to your Small Chainsaws. Found toward the front of the store. Also another book for gaining PP from kills. *Entertainment book for Small Chainsaws too.*

There are three weapons of interest. A katana is hidden on top of a of sign reached by jumping out one of the Colombian Roastmasters windows. You can steal handguns from the cop zombies in the waters. In the other small waters you can find plenty of yellow shirts; they hold knives.

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Colby's Movieland
The moviehouse is only used when you finish off the Raincoat Cult. Check out the movie posters and the related merchandise in the toy store.

When crossing Paradise Plaza alone, take to the waters on the west side; that way you avoid all but a few undead.

The hidden SMG is also one item of interest. Found above the warehouse door on the third blue ledge.



Leisure Park

A big outdoor area, with plenty of weapons and goodies throughout.

The parking lot has the vehicles.

*NOTE: if you want the Genocide achievement, then listen to this. Take the car into the tunnels, turn left, take the truck at the dead end, return to the parking lot, and repeat the cycle. Just make sure to max out the kill count on each trip. Will take a few real hours to complete. Not for the sane.*



Food Court

Good place to get food, duh. But really, other than a boss fight and Gil, this place has little use.

Blenders and microwaves for cooking, oh boy!



Al Fresca Plaza

The main attraction here is the SMG in the water fountain to the east. This weapon is crucial for the early game.

Other than that, there are chainsaws (real ones), a save point, and two OJs. Wow, not much here either. Several survivors though.



Wonderland Plaza

There are a whole mess of survivors that pop up here. You'll fight a small army's worth of bosses here too.

Behold! The sacred weapon is upon you! Kill Adam early in the game and you will get access to his Small Chainsaws for the rest of the game.

The Criminal Biography book in Sir Book-a-lot is a great book for anyone. Not only does it add to the holy weapons, it adds life to many other awesome bladed items.



North Plaza

Almost the best section of the mall. It holds the gunshop, the food mart, and the hideout for the end of the game.

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Huntin' Shack
The gun store in the mall. Held by one boss early, than some survivors later. Know it and love it.

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Ripper's Blades
Cool store, you would have missed it if you weren't looking. Its near Seon's and under the big catwalks. Unlimited Katanas, knives, and swords. Have fun.

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Crislip's
Some fun stuff in here, and a boss fight at some point. But nothing much.

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Seon's Food & Stuff
Good source of food, duh. Two key events take place here.

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Carlito's Hideout
Don't try to enter until the case allow it. Replaces the Security Room at the end of the game.

North Plaza also has a camera shop. The main item to look out for is the single Coffee Creamer on the first section of catwalk (from the park). This liquid will be your main source of health so find it and know it. Also, milk on another section of catwalk.



Entrance Plaza

Not much going on here. To be honest, you only have to come here a few times through the whole game. That's why I don't want to confuse anyone by putting useless info here. Sorry, I just really can't think of a good reason to put any of the shops in this section.

There is a cool Pickaxe near the escalators. It's in the grassy "steps" and you can find it on your own. Give you something to do when you're wasting time.



Caves/Outside

This part is only played through in Overtime. Not much, actually, just a big tunnel and a partial outside area. When going through the tunnels, you will run into several gates. To the side of these big gates are smaller gates you can open and send Isabela through.

The outside portion is just the location of a boss fight.
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As you can tell, poor game design put more stress on a few areas and left some of the others with little to no use. It almost seems as if a few areas were completely made to add useless space. Kinda like this whole mall section in my guide!

 
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