May 6, 2007
Sony is responding to XBox's Achievement System
From GameInformer Magazine
Issue #169 May 2007 :
During this year's Game Developers Conference, Sony rallied around its latest vision for the future of gaming. In a keynote address delivered by president of worldwide studios Phil Harrison, the company claimed that video games went through two previous iterations, essentially offline and online. Sony is now trying to take things to the next step with what it is calling Game 3.0, or "The connected device with dynamic content and active connected communities [and] open standards."
The centerpiece of this new philosophy will be a free 3D social networking space called Home. The system will be accessed via a new icon in the cross media bar that connects directly to the Web. Users will first appear in the Central Lounge with a generic character that they can fully customize. In addition to various body and face sliders, players will be able to select from a variety of default clothes, purchased outfits, or duds that come included on game discs (SingStar and Heavenly Sword shirts were shown as examples).
Players can communicate via text and voice, as well as with selectable phrases and gestures. In the Games Space they'll be able to play a round of pool, bowling or an arcade game without any separate menu system. To escape the hubbub, users will customize their own private apartments, which they can invite friends over to. These spaces can be decorated with a variety of couches, tables, decorations, wallpapers, etc. Again, these items will be a mix of free, paid, and packed in with games. Blank picture frames can be placed on the wall and filled with photos stored on the PS3 hard drive. Users will also be able to play video files on TV's placed in the space. Sony even plans to allow pet creation and customization in future iterations of Home.
The theater space is basically a digital representation of your local AMC. Users can meet up to watch new trailers and videos, and we can see events and premieres kicking off here as Home picks up steam. Perhaps the biggest potential lies in custom spaces created by gaming companies or brands like Coke, Gap and NBC. These locations are fully malleable to replicate the inside of a business, show off a new gameplay feature, or pull off whatever companies want to do to bring visitors in.
In response to Microsoft's Achievements, sony has created a trophy system. Every Home user will have their own personal Hall of Fame that they can stock with around a dozen of their own crowning accomplishments. Remaining trophies can still be stored and scrolled through in a kind of scrolling database. Right next to the main Hall of Fame area is a massive auditorium that looks a lot like the Imperial Senate Room from the Star Wars prequels. Here every PS3 game available will be displayed so that players can check out the possible trophies they can earn.
Even though the program is totally free, users will have to deal with a barrage of dynamic advertising in posters, banners and video screens located around the spaces. And there's the additional cost of microtransactions for in-Home items. But it seems like users can invest as little or as many real dollars as they please and still enjoy a large majority of the features. Sony plans a large-scale beta of Home this April, followed by the official release in the fall.